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Grass Performance Test
Demo is now Included ! You can try & check this playable project on your own PC!
Beautifully incredible tropical jungle forest pack low poly optimized for your game.
High frame rate 60 fps+ on High setting with GPU GTX1060 & Ryzen 1600X
63 Jungle assets, From Banyan Trees to ferns sourced from the lush tropics of South East Asia.
High quality assets fit for any Game, Arch viz, Animation, etc.
There is Simple foliage interaction but only support one player character, It is a shader-based foliage interaction system. Using the Pivot Painter 2 tools and custom functions, the system fakes physically accurate collisions with grass and plants using Vertex Animation.
There are 3 main maps : Overview, Showcase(Jungle scene) & Grass field (Bonus)
Albedo, Normal, Roughness, Translucency/Subsurface Scattering and Occlusion maps
Average 2048x2048 texture resolution
***Monthly Unreal Engine Sponsored Content product for August 2020***
Technical DetailsJoin the Discord for News, Updates, Support & more.
- Unified wind parameter with Material Parameter Collection (MPC)
- Realistic wind movement
- Simple foliage interaction with Player
- PBR Materials
 Dead trunk
 Jungle Plants
 Falling leaves particle
Number of Unique Meshes: 63
Collision: Yes, and custom, automatically generated
Vertex Count: 91 to 5663 vertices
LODs: Yes, Some have billboard LOD
Number of Materials and Material Instances: 108
Number of Textures: 210
Texture Resolutions: 512px to 4096px
Supported Development Platforms:
Mac: Not tested yet
Important Note : Foliage interaction is designed to work only on a single player character.
Additional note : Sound is not included yet, need to turn on Generate Mesh Distance Field on the Project Setting to get better lighting.