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The Universal Status System is a versatile Plugin that allows you to easily create Status.
It comes with a StatusManagerComponent that you can plug into your actors.
You can also add Gameplay Tags to your Status to create special Interactions between them.
With a simple function, you can switch from Real-Time to Turn-Based and reciprocally!
It is designed to be easy to use and beginner friendly.
Play the Example Content
Download the Example Content Project Files (You need to own the Plugin)
- Create your Status and fill their values in the Data Table
- Override dynamic values with functions
- Set the logic of your Status with events
- Manage your Stats with a variety of tools (variables, functions, event dispatchers, etc.)
- Create Gameplay Tag Interactions between your Status
- Switch from Real-Time to Turn-Based
- Save & Load your StatusManagerComponents
- StatusSystem (Runtime)
Network Replicated: No
Supported Development Platforms: Win64 (Ask me if you want more platforms)
Supported Target Build Platforms: Win64 (Ask me if you want more platforms)