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<br/><br/><p><strong>Videos:</strong><a href="https://youtu.be/e6riIKYPisY" rel="nofollow"><strong><br /></strong></a></p><p><a href="https://youtu.be/SzTsUZeJzWI" rel="nofollow"><strong>[Demonstration of most features]</strong></a></p><p><a href="https://youtu.be/e6riIKYPisY"...
Video Demonstration of Features
This plugin comes with a fully functional basic isometric camera.
Includes the following functionalities:
a blueprint library with 2 functions to optimize performance
a camera possession event
full movement logic based on manual inputs
full movement logic based...
<br/><br/><p>Demo <a href="https://youtu.be/r11CPwsV8AE" rel="nofollow">Video</a></p><p>Free support for our products in <a href="https://discord.gg/DN4PhbmShg" rel="nofollow">Discord</a>.</p><p>Fly Dream Dev <a...
Actor Pool Manager Plugin
Spawning alot of actors can hurt your performance of your application. Spawning and destroying the same actor classes will require unnessary memory allocations, constructor calls and will even consume more power if you load other resources like materials, animations or...
<br/><br/><p><strong>• Generates Dynamic Lighting from Videos</strong></p><p><strong>• Supports Baked Shadows with Stationary Lights</strong></p><p><strong>• Highly performant implementation</strong></p><p><strong>• Can be shipped with Game & Architectural Visualization...
<br/><br/><p><strong>• Generates Dynamic Lighting from Videos</strong></p><p><strong>• Supports Baked Shadows with Stationary Lights</strong></p><p><strong>• Highly performant implementation</strong></p><p><strong>• Can be shipped with Game & Architectural Visualization...
Preview: https://youtu.be/6bPlaM9kOlA
Preview (planet shader): https://youtu.be/hwFApClWUCY
StarSphere is a collection of assets for creating beautiful space skybox backdrops within UE4. Parameterized materials let you control many layers that build up the star sphere and allow your space...
Pivot Tool is a pivot editor for Unreal Engine.
With Pivot Tool you can easily modify actors pivot either manually or automatically by applying one of 27 pivot presets. You can bake the pivot changes into static mesh right inside Unreal Editor, there is no need to open 3D modeling software for...
<br/><br/><p>Modular Snap System Runtime (MSSR) is a plugin that allows for <strong>automatic snapping of</strong> actors to each other <strong>in game</strong>. Works with <strong>any mesh</strong> or <strong>actor</strong>, connection points are simply defined using standard UE4...
Demo:
Tutorial:
Sample:
* Version 1.9:
Added ability to get "OnSweep" Delegate when object is hit.
Affected Actions: Move, Rotate and Follow.
EasyActions is an easy to use plugin that allows you to manage various time-based actions with various ease-in/out functions. In addition you can...
The Procedural Foliage Placement Tool lets you populate your scene with foliage in a matter of seconds. The tools allows for extensive configuration, including slope and height, obstacle avoidance, and 8 different spawning methods. Spawn 3 types of entities - meshes, instanced static meshes, and...
Preview: vimeo.com/160807898
Quickly get actors in your scene moving for simple motion or pre-visualization, tutorials included. Learn the fundamentals of blueprint-based actor translation, rotation, movement smoothing, line visualization, and event triggering by examining the well-organized...
Presentation Video
This simple (but powerfull) radial scanner will help you in your next game.
It can reveal the ojects / enemies / npcs that you wish in the desired distance.
There are 5 different scanner effects but it is also very easy to customize and create your own one just tweaking some...
Objective Waypoint System offers you two different modes.
Spawn Mode:
Spawn Mode lets you spawn Waypoint Actors from Character location to Objective Actor. You can define how many meshes to spawn and the distance between each mesh.
Spline Mode:
Spline Mode lets you draw a Spline from Character...