Disclaimer:
- This asset doesn't include animations and models
- This asset contains only generic components
Showcase Youtube
Try the demo: Horse Riding & Irval the Wyvern
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UE4 & UE5 Differences Youtube
The reason for this difference is used `Animation Blueprint Templates` in UE5
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==============Version 1.4.6 ( Updated 2022-08-24 )==============
*** This update will not break your project and can be overwritten ***
Fix Pathfinding bug when NavMeshBoundsVolume is not available
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Horse Riding System Example v1.4.3 (Fixed Bugs) ( Updated 2022-07-10 )
- Upgrade from 1.3 to 1.4: Tutorial
- Showcase:Horse Riding & Pegasus
- Required asset: Horse Animset
- Get the example project:Video Tutorials
- How to make : Video Tutorials
Irval the Wyvern
- Showcase : Youtube
- Required asset: Irval the Wyvern
- How to make : Video Tutorial
Component: Animal Movement - Documentation
- How to use it: Ground & Fly
- Movement: Just provide a Blendspace
- Play different animations based on speed
- Speed & rotation is configurable
Component: Mount & Riding - Documentation
- How to use it: Horse Riding
- Smooth camera transition during posses: Use in ALS
Feedback & Support: [email protected]
Technical Details:
Features:
- Inspired by the game Mount & Blade
- Blueprint Only
- Use in-place animations
- Component based design. Can be integrated into any project
- Manage speed and rotation with the Timeline
- Modify the character's performance via configuration
Number of Blueprints:
- Actor Components:3
- Timeline Actor:5
- Anim Graph:3
- Structure:2
- Enumeration:2
Network Replicated: (Yes)
Supported Development Platforms:
Only tested in Windows
Documentation: Link