Video
Update 1.3 Out Now
Only The mannequin is included As a playable Character. There is no MetaHuman Character(s) Included you will have to import your own, as is Epic's Request.
This is an animation pack with 40+ animations (3 sets of 8 animations for Walk, Run, Jog for both Characters.) in total for the MetaHuman's Skeleton, and Rig And Default Mannequin
There are Animations Rigged to the Unreal Engine Default Mannequin as of Update 1.3. There are two folders Labeled: Meta Humans & Mannequin. The Meta Human Animations will Not work with the Unreal Skeleton, or the other way around.
Important Note: To use the Meta Human animations, you MAY have to retarget the animation Blueprint, and Blendspace to your Meta Human that you import. You will have to reset the grooms inside the character blueprint once you import your character otherwise your character will be bald. I understand this in inconvenient and will work towards and solution soon.
Technical Details
Features:- Animation blueprint (already coded fully)
- Animation BlendSpace (already coded fully)
- Character Blueprint (Already coded but will require a MetaHuman Skeletal Mesh)
- 2 Idle Animation, 16 Walk Animations, 16 Jog Animations, 16 Run Animations, 8 Jump animations.
- Default Mannequin. (Character Blueprint, Animation Blueprint, & Blendspace, already coded.)
Rigged: Yes
Rigged to Epic skeleton: Yes (Read Description Please)
Animated: Yes
Number of Animations: 33
Animation types: In-place
Number of characters: 1 (Default Mannequin)
Windows: Yes
Mac: Yes
Important Note: To use the Meta Human animations, you MAY have to retarget the animation Blueprint, and Blendspace to your Meta Human that you import. You will have to reset the grooms inside the character blueprint once you import your character otherwise your character will be bald. I understand this in inconvenient and will work towards and solution soon. This animation pack does NOT come with the MetaHuman presented in the product images. You way also have to add walk input and Sprint input