Welcome to Online Leaks

Join us now to get access a large numbers of assets for unreal engine / unity and more. Once registered and logged in, you will be able to download free resources, post replies to existing threads, and so much more. It's also quick and totally free, so what are you waiting for?
AI Spline-Based Movement System

PREMIUM Plugin 5.3 AI Spline-Based Movement System v1.1.3

No permission to download
1-1920x1080-280747e8187ec52b82111a9b90d6bd0f.png


Overview (youtube)


Plugins with verified compatibility:

AI Patrol & Action System


What is this plugin used for?

This is an advanced, optimized, and easy to setup component-based system that will let you to achieve more AAA quality aspects of your games. Makes AI moving on navmeshes a lot more smooth and natural without forcing any rotation/movement limitations to your Character (or Pawn) and with no compromises on the performance side (at least on modern mid-end desktop CPUs). C++ well commented code only and almost all is virtual and fairly flexible for inheritance and your further code modifications.


How to use it?

  • Add plugin's actor component to your Pawn/Character
  • Add just two nodes/behavior tasks from it to your logic
  • Tune it's params (which all has description) as you want
  • That's all

Features:

  • Easy to setup, no coding skills required
  • Contains 1 actor component, 2 blueprint nodes, 1 behavior tree task
  • Compatible both with Characters and Pawns
  • Compatible both with RVO Avoidance and Crowd Manager, but not at perfect level in some cases
  • Very well optimized - no performance drops at least on modern $100 CPUs (tested with 100+ actors)
  • Has fully commented code - hundreds of lines of comments
  • Code is fairly flexible for inheritance and your further code modifications


[/PARSEHTML<[HEADING=2][SIZE=22px][U]Technical Details:[/U][/SIZE][/HEADING][PARSEHTML]

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No (Not Required)

Supported Development Platforms: any

Supported Target Build Platforms: Win64/Linux/MacOS/IOS/Android

Documentation: Source code comments + Tutorial (PDF)

Example Projects (Plugin Required): UE4.27; UE5.0; UE5.1; UE5.2; UE5.3; UE5.4

Demo project: Packaged


Changelog:

Version 1.1: added Asynchronous Blueprint Node

[/PARSEHTML]
73,884Threads
75,534Messages
7,637Members
BorderelloLatest member
Top