This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by in collaboration with Leartes and Dekogon Studios.
Animation and Blueprint setup by Leartes.
Art by Dekogon Studios.
Animation and Blueprint Support Contact - email@example.com
Art Support Contact - firstname.lastname@example.org
- Throttle can be controlled by W key and S key
- Steer can be controlled by A key and D key
- Camera Rotation can be controlled by Mouse
- Space Bar - Brakes
- H Key - Short Horn
- G Key - Long Horn
- J Key - Front Light
- Scooter Light color and intensity maybe changed in Detail Panel
- Scooter Materials are changeable in Detail Panel. There are 7 different Materials
- Setup for easy drop and play
- Custom sounds
- Master Material to control features
- Multiple Design Skins
- Includes Static Mesh Version
- 2K and 4K Texture Sets
- Master material setup that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Includes test dynamic lighting scene
Number of Blueprints: 1
Input: See above
Network Replicated: No
Supported Development Platforms: All