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Cross-Platform Voice Chat Pro

PREMIUM Plugin 4.27 Cross-Platform Voice Chat Pro 4.27

No permission to download

*** Works on both UE5 Early Access and UE4 ***​

With this plugin, you can integrate voice chat easily in Blueprint or C++ :
  • Team voice chat like in Counter Strike
  • Proximity voice chat like in PUBG
  • Global voice chat in a lobby for example
  • Cross-platform Windows / Android / iOS / Oculus Quest 1,2 / Oculus Rift
There is no need to heavily modify your existing project.

Patch note in documentation.

Features :
  • Cross-platform Windows, Android, iOS, Dedicated server Linux and Windows
  • Different types of voice chat : Global, team/radio, proximity
  • Network optimized : compressed data with opus codec, server send data to only relevant clients
  • Compatible with any UE4 Online Subsystem using UE4 standard network API (RPC, replicated variables).
  • Choose microphone sample rate
  • 3D Sound or 2D Sound
  • Raw microphone input available (PCM data)
  • Mute players
  • Set microphone volume

Technical Details​

Code Modules:
  • 1 Runtime Module

Number of Blueprints: 3 (In example project : Game Mode, ThirdPersonCharacter, UI)
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Client Windows, Client Android, Client iOS, Dedicated server Linux, Dedicated server Windows
Tested on hardware : Dedicated server Linux, Dedicated server Windows, Client Windows, Client Android 8 / 9 / 10, Client iPhone iOS 12.0 / 13.0 / 14.0

Documentation: https://drive.google.com/file/d/1yTFWnCCUQ_ALyd4yKow4if2VxDBV6W4L/view?usp=sharing
Example Project: https://drive.google.com/file/d/172X-wUUT7CtysoyiHdB64TBo1w0DkI6k/view?usp=sharing

If you are interested and want to test before, you can test the product on my Linux dedicated server, send me an email at [email protected] or join discord.
rlpk14Latest member