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Destruction System

FREE Asset 4.26 Destruction System LAST VERSION

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DestructionSystem_Screenshot_01-1920x1080-71a3a0db9e04896ddbd03f2f8a135da9.jpg


Overview Video:
Feature Walkthrough:

Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.

***Monthly Unreal Engine Sponsored Content product for October 2020***
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Technical Details​


Features:
  • 100% Blueprint
  • Multiple states of damage support
  • Damage threshold (health points)
  • Transition Particles system and sound effect support
  • Debris elements with physics simulation support
  • Debris spawn offset and force impulse control
  • Drag-and-drop examples

Number of Blueprints:
1 Main Blueprint + 8 examples

Network Replicated:
No

Supported Development Platforms:
Windows, Oculus, SteamVR / HTC Vive

Documentation:

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