- Marketplace Link
- https://marketplace.online-leaks.com/product/mesh-tool
Mesh Tool is an mesh editor for Unreal Engine. It allows you to edit mesh assets and prototype props and levels without leaving Unreal Editor.
Youtube Playlist
Discord
Roadmap
Support thread
User Guide
Technical Details
Highlight of Features:
Select & Transform- Vertex/Edge/Face/Quad/Object Mode
- Select/Translate/Rotate/Scale elements
- Vertex Snap
- Delta Transform
- Marquee Select
- Convert Selection between Vertex/Edge/Face
- Show/Hide Transform Widget
- Customizable Transform Widget Pivot
- Create Face from Selected Vertices
- Collapse/Weld Vertices
- Align Vertices
- Set as Ruler
- Split/Turn/Bridge/Extrude Edges
- Insert Edge Loop
- Slab Transform
- Draw Quad/Circle/Box on Customizable Draw Plane
- Flip Faces Normal
- Extrude/Inset/Duplicate/Separate Faces
- Assign Material to Individual Faces
- Flatten Faces / Plane Cut/ Mirror Faces
- Planar or Box Mapping
- Pan/Rotate/Scale/Flip UV
- Match UV / Flow UV
- Flip All /Weld All Vertices
- Hide/Show Other Actors
- Recompute Normal
- Insert Primitive
- Auto UV / Auto Smooth
- Save/Duplicate/Browse to Current Editing Static Mesh
- MeshTool (Editor)
Important/Additional Notes:
- Full c++ source code included, works with both Luancher and Github builds
- Works with both C++ and Blueprint only projects
- Supported Development Platforms: Windows (Prebuilt Binary for Mac but not tested)