Welcome to Online Leaks

Join us now to get access a large numbers of leaked assets for unreal engine / unity and more. Once registered and logged in, you will be able to download free resources, post replies to existing threads, and so much more. It's also quick and totally free, so what are you waiting for?
Physics-Based Camera Movement

FREE Asset 4.26 Physics-Based Camera Movement LAST VERSION

No permission to download
Physics-Based%20Camera%20Movement1920x1080-1920x1080-f21ee5b2da5f90dd6436df641b8f1c85.png


Trailer
Download Demo
First-Person Footage

A dynamic camera component that calculates real-time physics for realistic camera bob and sway movement based on velocity and physics events, built for any pawn class. The component is 100% Blueprints and fully modifiable if need be.

The physics camera component allows for you to capture the detailed movement/locomotion of any pawn class like never before with a wide range of parameters to suit your project's needs. From adjustable velocity sensitivity to physics-callable camera shake and nudge events, the physics camera component provides your project with a level of cinematic camera realism rarely seen in most games today.

The project contains a cinematic third-person configuration of the camera attached to a character bone and parameter-tweaked to demonstrate the power of its locomotion capture of the pawn character.​

Technical Details​

Features:
  • Real-time physics-calculated camera movement component for natural and realistic camera bob and sway.​
  • Camera movement includes Location, Rotation & Field of View adjustments in real-time, including callable camera shake and nudge functions.​
  • Works with any pawn class, providing a basic Spring Arm component is in the hierarchy.​
  • Optimized Blueprint camera code containing cleanly written math expressions for physics calculation.​
  • Wide variety of adjustable camera parameters based on desired camera movement and feel for your project.​

Please Note: The Physics Camera Component wasn't designed with a first person perspective in-mind. Although, it can be adjusted via the spring arm length to work as a first person camera, if you set the spring arm length to zero.

Number of Blueprints: 5
100% Blueprints: Yes
Supported Development Platforms: Windows
Network Replicated: No​
  • Like
Reactions: e.alemdar

Similar resources

Physics Collision Sound Melaro
0.00 star(s) 0 ratings
Downloads
38
Updated
Physic Based ATV Melaro
0.00 star(s) 0 ratings
Downloads
31
Updated
Sci-Fi Sign - PNG based Neon Sign Creator Melaro
0.00 star(s) 0 ratings
Downloads
29
Updated
Advanced Character Camera And Functions Freeze
0.00 star(s) 0 ratings
Downloads
22
Updated
65,935Threads
67,466Messages
6,511Members
LeakkerLatest member
Top