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Universal Character Customization System

FREE Asset 4.26 Universal Character Customization System LAST VERSION

No permission to download

Promotional video
UCS empowers developers and players by allowing them to design high quality humanoid characters (males, females or monsters) within the engine.​
  • > 50 morph targets to define the shape of the face, eyes, nose, mouth, etc.​
  • 15 Bone modifiers to determine overall shape (arms size, body fat, etc.)​
  • > 65 shader parameters for skin, age, muscularity, hair, etc.​
  • 12 stunning hairstyles (extremely customizable morphs & shader parameters) + 7 beard styles
  • Very efficient hair wind vertex animation. Control wind direction and speed using a material parameter collection. New: Hair animation with movement!​
  • >50 free cloth meshes: Medieval armors, helmets, modern T-Shirts, Polo Shirts, Jackets, Pants, Glasses, Hats, etc. More added for free on each update!​
  • Customizable cloth: up to 4 material layers, cloth fuzz, dirt, etc.​
  • Amazing eye shader with configurable colors, veins, scale, animated glow, etc.​
  • Cosmetic effects: blush, eyeliner, eyeshadow and lipstick.​
  • Decals (freckles, scars, etc)​
  • Configurable teeth, gums, tongue, dirt, shape, orientation, etc.​
  • Powerful randomizer tool to effortlessly generate new characters or create small variations to existing ones.​
  • Free simple IK foot placement system​
  • Update 0.3: it can now be used as a player character creator as well!​

Technical Details​

Number of Blueprints: 6
Input: N/A
Network Replicated: (Yes)
Supported Development Platforms: Windows (It should work on other platforms but I haven't tested it)
Supported Target Build Platforms: Same as above
Documentation: PDF manual included + video tutorials

Update history
  • v0.1: Better deformations + support for 4.25​
  • v0.2: 3 new morph targets + mohawk hairstyle + Anim Blueprint optimizations + 2 extra clothing slots + new decals​
  • v0.3: Player character creation (runtime) + in-game presets changing + hair clipping masks + headgear + new clothing + tutorial map​
  • v0.4: Code cleanup & player character creation improvements​
  • v0.5: Fixed issue related to the BP_LightStage object that prevented packaging​
  • v0.6: Added hair animation with character velocity. It's a cool effect at virtually no extra rendering cost.​
  • v0.7: Added 2 medieval armor sets (total 6 meshes): upperbody, lowerbody and helmets with normal, rusted and golden texture sets.​

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