FGear Vehicle Physics

PREMIUM Plugin 4.27 FGear Vehicle Physics 1.5

No permission to download

Welcome!

By registering with us, you'll be able to download many resources for unreal engine, unity and more !

SignUp Now!
latestSandbox3-1920x1080-a5afacba75fe63ec9cda40c39f899361.jpg


FGear is a custom vehicle physics solution that helps you build arcade or semi-arcade style racing games. It is mostly focused on 4 wheel cars but multi axle setups are also possible. The library consists of a core module and some extra components that were used while making the example project.
Sandbox Demo Video : https://youtu.be/BClRdj3U8w0
Forum(Demo Links)
Disclaimer: The red sports car model in the sandbox video is not included in the package or the example project.

Technical Details​

Core features:
  • Adjustable integration steps.
  • Simplified pacejka, pacejka96 and MF6.1 tire model options.
  • 3D wheel support(multiple raycasts or sphere/convex cast).
  • Simple engine model with a torque curve.
  • Configurable auto/sequential/manual(h-pattern) transmissions.
  • Open, locked or limited slip differentials.
  • Ackerman steering, toe and camber.
  • Adjustable torque and brake distribution of axles.
  • Simple spring/damper suspensions with preload option.
  • Multi axle setup support.
  • AeroDynamics component for drag and downforce effects.
  • Standard input manager with keyboard,joystick and wheel+shifter support.
  • Driving aids like abs, asr, esp and anti roll bars.
  • Detailed telemetry ui.
  • Basic save/load system for fast prototyping.
Extras:
  • Adjustable 3rd person camera.
  • Sample visual&sound effects like engine, skid and muzzle effects.
  • Custom collider component for separating collision from inertia.
  • Basic AI driver.

Number of C++ Classes: 30
Network Replicated: (Yes)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows,Android
Documentation: Pdf download here also check the Youtube channel
Example Project: Download here
Important/Additional Notes:
Top